jor_carouselManipulation 11.0

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itsme
 
 
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Re: jor_carouselManipulation_update 5

Post by itsme » Tue Aug 20, 2013 1:52 pm

hi, this is great , can we make this so if clicked on control images or anywhere in a page to stop playing? i am intending to use it as a site menu and i want to stop playing on clicking on pagination or the next/prev items... is it possible?

jordan
 
 
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Re: jor_carouselManipulation_update 5

Post by jordan » Tue Aug 20, 2013 2:47 pm

hi itsme,

a note first, jor_carouselManipulation at the moment only works on non-effect with WB9!

yes, you can pause the carousel with a WB Text Object (not image) in jor_carouselManipulation – (=NEW TIMER – pause/resume)
or you can create a pause on hover by adding a class to an object – (=EXTERNAL NAV. MAN. – external by class | pause)
in the download is a starting project that has many examples – jor_carouselManipulation_easystart.wbs
take a look at the examples and also the pdf manual
if you get stuck then give a shout and tell me where it stops for you, be glad to go from there!

itsme
 
 
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Re: jor_carouselManipulation_update 5

Post by itsme » Tue Aug 20, 2013 7:27 pm

thanks jordan, appreciated such effort, it is great actually

my need was to pause/resume on an image, or probably an image for play and image for pause, but i see it is not possible only for text!? why? i mean the text seems more hard to implement :lol:

okay for the class i have no idea, will try that and read the pdf also, so you mean i have to add this class in all possible clickable places so it will pause!?!?


Mike

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Re: jor_carouselManipulation_update 5

Post by jordan » Tue Aug 20, 2013 10:34 pm

nope, the class for pause (on hover) does exactly that, it pauses the carousel on object hover
it will not keep the carousel paused but will resume the carousel on mouse-out

yes, the text object is indeed harder to implement, but it gives the end-user a nicer experience in feedback I think

if you know a little custom coding it isn't hard to achieve what you want
you can use the function that is already there and make any object interact with it
I could make a property to add a class to objects to interact with the pause/resume text if you want ?
this way you could use images, but they will act as a switch just as the pause/resume text, single image – pause/resume

itsme
 
 
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Re: jor_carouselManipulation_update 5

Post by itsme » Wed Aug 21, 2013 10:43 am

yes that will be indeed appreciated if you can help me
ok the need is to to use the carousel as a menu for a small site, it is 6 pages carousel
i need to start playing on page loading, that is fine (i will put it as 12 second to start moving pages...)
but, if hovering anywhere around the carousel i need it to stop, so the user can choose what to click!! otherwise he will be confused if kept playing
the normal functionality of wb carousel does do that ok, but i can't pause or resume it
also all navigation menues are images (next, previous, menues to specefic pages in the carousl are all images) so if i put the play,resume,next,previous images as well then it will look much more nicer for sure
any help is appreciated and thanks a lot in advanced in all cases

Mike

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Re: jor_carouselManipulation_update 5

Post by jordan » Wed Aug 21, 2013 11:56 am

hello itsme,

I can not create a new function for a play and stop image
my offering was/is to create a function that hooks into the existing pause/resume text function
so you can click on an image and the text object switches between it's 2 existing states
not a complete new function that allows one image for stop and one image for play
implementing that would take much more work

also, what you describe, what you want on pause on hover can also not be achieved with jor_carouselManipulation
cause a pause on hover as implemented by jor_carouselManipulation stops/start the interval
In your example that would result in nothing less then confusion, cause each pause on hover would create a 12sec delay

the way you want to use the carousel is possible, but it takes a lot more custom coding to achieve that
I plan on creating a new version of jor_carouselManipulation for WB9, I will take your ideas with me, that will not be the near future tho:(

itsme
 
 
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Re: jor_carouselManipulation_update 5

Post by itsme » Wed Aug 21, 2013 7:33 pm

its ok my dear, appreciated your efforts really, it is one of the prefect extensions indeed

i tried to use the charmap function and use play sign and the pause sign as instead of the image (it is a text but shapped one, try run >charmap> see the symbols) but didn't work!
;4873

so for my case, its necessary if someone clicks anywhere in carousel to stop the play, it is better not use the extension, the normal carousel functions will do it for me

remains one thing, how if i want to use only the progress bar and the slider? i mean regardless to all other functions in the extensions, is it possible?

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Re: jor_carouselManipulation_update 5

Post by jordan » Wed Aug 21, 2013 9:53 pm

i tried to use the charmap function and use play sign and the pause sign as instead of the image (it is a text but shapped one, try run >charmap> see the symbols) but didn't work!
what is the charmap function ?
so for my case, its necessary if someone clicks anywhere in carousel to stop the play, it is better not use the extension, the normal carousel functions will do it for me
not if you want to use 2 images, 1 for play 1 for stop, that is not possible, 1 image as a play/stop switch is possible
remains one thing, how if i want to use only the progress bar and the slider? i mean regardless to all other functions in the extensions, is it possible?
not possible, all functions are tied to jor_carouselManipulations internal structure, it's timing

itsme
 
 
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Re: jor_carouselManipulation_update 5

Post by itsme » Thu Aug 22, 2013 7:24 am

hi again

ok by charmap i mean, because it is only text available that i can write "play" "resume" "pause"...etc --- So i thought to go to windows start > run > type there "charmap" and see those text symbols, they usually appear like symbols but they are basically text, so i said might be able to use them instead of the text "play, pause" :lol: but didn't work :roll: it seems that doesn't support special characters...

well, you said an image for play/pause is possible instead of the text, so where is it? how to use it? do you mean you will create a new version only for me!? although i appreciate it, but also i know will take long time from you side dear :oops:

ok for the pausing thing, just look at it from this position, see the standard carousel of wbb, if u click anything like page number or next buttons (even through events via other object), it stops moving... that is logic,, what is the use if user is clicking on a page number to see it or go next purposely to read then the carousel keep playing alone while he is reading page contents right!?!?

with respect to your extension and your work, for my scenario, the normal object wbb standard carousel will do best what i need, i only liked the progress bar and the slider which i really want to know how to add them to the standard carousel without modifying any standard functionality of the carousel, can you just lead me where to see such tutorial or what to do?

thanks in advanced anyway, appreciated your time

Mike

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Re: jor_carouselManipulation_update 5

Post by jordan » Thu Aug 22, 2013 10:15 pm

ok by charmap i mean, because it is only text available that i can write "play" "resume" "pause"...etc --- So i thought to go to windows start > run > type there "charmap" and see those text symbols, they usually appear like symbols but they are basically text, so i said might be able to use them instead of the text "play, pause" :lol: but didn't work :roll: it seems that doesn't support special characters...
ah ok I see, like your creative thinking:)
well, you said an image for play/pause is possible instead of the text, so where is it? how to use it? do you mean you will create a new version only for me!?
tailor made as far as single image control - adding much more code would just make it harder to create a new version if I ever get to it
this is pretty simple – LINK REMOVED
ok for the pausing thing, just look at it from this position, see the standard carousel of wbb, if u click anything like page number or next buttons (even through events via other object), it stops moving... that is logic,, what is the use if user is clicking on a page number to see it or go next purposely to read then the carousel keep playing alone while he is reading page contents right!?!?
hmmm, this a different scenario you sketch here, in any case …
the logic regarding that in jor_carouselManipulation is 4 fold …
01. each event (next/prev/pager/slider/class – int + ext) is bound to a pause on hover (the carousel will not keep running on event hover)
02. an optional progressbar is provided to give the end user a visual feedback of the running state
03. an optional pause/resume in the form of a text object is provided to give the end user the ability to control, as well as a visual feedback
04. an optional pause on hover by class is provided to add additional pause/resume control
If you don't use any of these options then that's a choice, your choice
with respect to your extension and your work, for my scenario, the normal object wbb standard carousel will do best what i need, i only liked the progress bar and the slider which i really want to know how to add them to the standard carousel without modifying any standard functionality of the carousel, can you just lead me where to see such tutorial or what to do?
the jQuery slider and progressbar are standard jQuery components
all information can be found here http://jqueryui.com/ see on the left side (slider + progressbar) – see API documentation

hope this helps ...
Last edited by jordan on Sat Sep 14, 2013 10:31 pm, edited 1 time in total.

itsme
 
 
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Re: jor_carouselManipulation_update 5

Post by itsme » Tue Aug 27, 2013 4:07 pm

this is really perfect dude! thanks a lot
just consider what we said about in your next version, it will add real value to the carousel :D
regarding adding progress bar and slider bar to my defualt wbb carousel using my modest skills, i pass :) too hard for me dude :roll:

appreciated again :)

Mike

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Re: jor_carouselManipulation_update 6

Post by jordan » Sat Sep 14, 2013 10:35 pm

jor_carouselManipulation update 6

00. note : jor_carouselManipulation rewritten (all fn. comp. w/ WB9 carousel)
01. changed : removed - option effect type + first slide - set in carousel now
02. new : multiple instances (WB9)
03. new : start/stop by external WB objects
04. new : pause/resume objects by class on active pause/resume Text object
05. new : background properties per frame (color/image/repeat/etc)
06. additional : other internal improvements

for full update history, new demo and download see top post

fredphoesh
 
 
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Re: jor_carouselManipulation_update 6

Post by fredphoesh » Tue Nov 12, 2013 2:34 pm

Hello Jordan,

First off, thanks for creating things like this for WB... much appreciated.

I have a carousel on my website but the problem is, when someone clicks on a video to play, the carousel moves on and the video disappears but can be heard still playing! I want a click to play to stop the carousel and heard your extension can do that... but I cannot figure it out.

I added your extension to the same page as the existing carousel (placed to the side away from other elements) I have fiddled with all parameters that mention pause... but cant get it to do anything, and I am guessing I am not doing the basics correctly.

Any chance you could give me a very basic how-to? I have read the PDF that comes with it, and it does not help me.

Thank you!
Mark.
Using latest open beta (currently 12.5.1)

jordan
 
 
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Re: jor_carouselManipulation_update 6

Post by jordan » Tue Nov 12, 2013 5:32 pm

hi fredphoesh,

hope this does it … download here

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bburgess
 
 
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Re: jor_carouselManipulation_update 6

Post by bburgess » Mon Dec 02, 2013 9:31 am

Hi Jordan :)

I had a play with this but could not seem to get much to work :(

would you have a demo version of this I can load into WB please?

I am a bit lost with all the options, so a demo with a lot of options turned on would be great.

I tend to get lost a lot LOL

Cheers

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