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Posted: Mon Mar 15, 2010 11:01 am
by jordan
haakoo wrote:I changed the img0001 to 0001 in all examples and now the pages work
as intended

Hans
OK I understand the prefix part
but jor_aniMate does not need the prefix to work correct
but ... the example project does need the prefix
I just wanted to be sure that that prefix thing was the cause ... and it is
I will change the example project and add some prefix info
so other don't experience the same problem

goOd it works now! . :) .

Posted: Mon Mar 15, 2010 12:19 pm
by haakoo
I've been playing with it and I like it much.
Great job Jordan
Just one Q can you create a simpe example with the callback features explained.
Because this is the most powerfull feature.
I use it a lot in a tween engine for SwishMax.

Hans

Posted: Mon Mar 15, 2010 12:30 pm
by jordan
hi haakoo great you like!

it is in the manual already ... ie. chapters:
- WORK STRATEGIES
- CALLBACK | FUNCTION

you can open the manual from the extensions link
If you didn't know already . :) .

Posted: Mon Mar 15, 2010 11:04 pm
by jordan
lika15 wrote:Great.. Thanks

Shume e bukur (Albanians) Faleminderit
bellissimo lavoro (Italian) Grazie

:wink:
. :) .

Posted: Tue Mar 16, 2010 10:40 am
by haakoo
Jordan,
The jquery ready throws an error.
$ is not defined

I think the order in the head is wrong
I think it must be
loading the external .js scripts
and after that the $(document).ready function

Hans

Posted: Tue Mar 16, 2010 10:52 am
by jordan
hi haakoo,

yes it has to be
jor_aniMateSETdata needs to be on the bottom of all extensions (Move to Back)
does that solve the problem ?
If not, please provide a example link or project, so I can have a better look

Posted: Tue Mar 16, 2010 10:52 am
by haakoo
Tested in FF with javascript editor and the above stated is true
Also throws another (css)error
Waarschuwing: Onverwacht einde van bestand tijdens zoeken naar selector.

Hans

Posted: Tue Mar 16, 2010 10:55 am
by jordan
FF will throw in warnings on selectors, No errors!

Posted: Tue Mar 16, 2010 10:57 am
by haakoo
Yes the zoom and opacity warnings are common and not an error
but what about the css errors

Hans

Posted: Tue Mar 16, 2010 11:06 am
by jordan
there is no css for all the jQueryUI, I included all the files
It is expecting css for jQueryUI datepicker, etc etc

still warnings no errors!

Posted: Tue Mar 16, 2010 12:24 pm
by haakoo
Okay,warnings no errors.
to bad it will flunk the css validation test with 57 warnings.


Hans

Posted: Tue Mar 16, 2010 12:46 pm
by jordan
sorry . nothing I can do about that, it's how jQueryUI sets
the same will happen if you use jQuery Accordion or jQuery Tabs etc
... I always' look at it as, the glass is half full . :mrgreen: .

Posted: Sat Mar 20, 2010 1:19 pm
by jordan
UPDATE: jor_aniMate_MASTERPACKv1.1 (+ jor_aMPflyBox)

see update list at top for changes

jor_aMPflyBox:
jor_aMPflyBox is my 2nd jor_aMP project:
with jor_aMPflyBox you can create a gallery or small website or ? ...
it uses Masterpages as page-set and a Layer as Holder
an example of jor_aMPflyBox see ---> here

jor_aMPflyBox needs joraniMate_MASTERPACKv1.1 to work!

. :) .

Posted: Sun Mar 21, 2010 1:45 pm
by jordan
haakoo wrote: Just one Q can you create a simpe example with the callback features explained.
Because this is the most powerfull feature.
Hans
hi haakoo,

I just had little time at the time but here is a simple example.
http://www.mediafire.com/?dbb1vktzlfj

hope this helps you . :) .

Posted: Sun Mar 21, 2010 11:11 pm
by haakoo
Jordan,

I figured it out by just doing it. :D
In flash tween engine the callback function is added at the end
and function itself is seperate.
but here you define the function name inside the function and the caller also,that's why I was a "little" confused.
I mainly asked for it for the other members and why the callback is important and an example to show them how it works.
This because it wasn't evident inside your provided examples.
Thanks for the example provided.
Others may benefit from it as well. :lol:

Hans

Posted: Mon Mar 22, 2010 10:03 pm
by jordan
he he I knew you would find it yourself, and I can see the confusion
I will try to create some more easy examples when I got some time
but I'm glad you found it haakoo! . :) .

Re: jor_aniMate_MASTERPACK v1.1 ___update v1.1 + jor_aMPflyB

Posted: Sun Mar 20, 2011 11:21 pm
by jordan
Yeeeeaaaahhhhh finally … almost done with my Mammoth project! . :shock: .

jor_aniMate_MASTERPACKv2.0 (evolution) & jorAMP_PROJECTS

COMING SOON! … soon more info . :?: .

Re: jor_aniMate_MASTERPACK v2.0 ___DEMO ONLINE!

Posted: Wed Mar 23, 2011 2:48 pm
by jordan
DEMO ONLINE see 1st post . :) .

Re: jor_aniMate_MASTERPACK v2.0 + jorAMP_PROJECTS_001___RELE

Posted: Thu Mar 31, 2011 2:42 pm
by jordan
jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS RELEASED . :D .

Re: jor_aniMate_MASTERPACK v2.0 + jorAMP_PROJECTS_001___RELE

Posted: Sat Apr 02, 2011 11:50 am
by jordan
thank you seregas . :) .

Re: jor_aniMate_MASTERPACK v2.0 + jorAMP_PROJECTS_001___RELE

Posted: Sat Apr 02, 2011 8:35 pm
by haakoo
Jordan just came across your update and tried to load your demo-page but nogo for me atm?
The demopage for the zoomwrap does work

cheers,Hans

Re: jor_aniMate_MASTERPACK v2.0 + jorAMP_PROJECTS_001___RELE

Posted: Sat Apr 02, 2011 9:51 pm
by jordan
hi haako,

you mean the demo-site does not run … ?
it may depend on configuration, this demo-site can be quite hard on that (computer + connection)
but anything moderate (computer + connection) should still run fine

if the demo-site loads (=page-setup message) look at the scrollbar,
if the scrollbar is large in length (height) then the page is not loading correct
hit the page refresh button (F5)

that's all I can think of, again it should work on any moderate config.
(the faster the better of course)

Re: jor_aniMate_MASTERPACK v2.0 + jorAMP_PROJECTS_001___RELE

Posted: Sat Apr 02, 2011 10:34 pm
by haakoo
win7+cable should suffice
but still only setup-page and gif nothing more refresh and hard refresh still no-go?
will look at demo page later to see if it's working. :)

For what I saw allready,it looked great

Hans

Re: jor_aniMate_MASTERPACK v2.0 + jorAMP_PROJECTS_001___RELE

Posted: Thu Apr 07, 2011 3:36 pm
by jordan
UPDATE: EASY DEMO PACK ... !

NEW: EASY_DEMO_PACK released
------- Easy demo of all current jorAMP_PROJECTS, install jor_aniMateMASTERPACKv2.0, run the DEMO PACK, play with the settings . :) .
NEW: New Live Demo (see here)

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_002__*UPDATE

Posted: Sat Apr 09, 2011 3:06 pm
by haakoo
Jordan,

Demo pages now work great,thanks

Hans

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_002__*UPDATE

Posted: Sat Apr 09, 2011 11:25 pm
by jordan
haakoo wrote:Jordan,

Demo pages now work great,thanks

Hans
. 8) .

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Wed Jan 04, 2012 6:08 pm
by haakoo
Hi Jordan,

Was tinkering with some special layout but need to call your local functions from plain .js
Could you explain how to call the function if at all possible?

Hans

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Wed Jan 04, 2012 6:53 pm
by jordan
Hi haakoo,

you mean you want to call a function created with jor_aniMate global ?

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Wed Jan 04, 2012 7:49 pm
by haakoo
Hey Jordan,

In version 1 you could simply call a callback function like
function blah(){
yourCallBackName();
}

But in version2 you have located everything in an external js file and gives me an error 'blah not defined'
my q is this;is it possible to use htmlobject and have a function in it that calls the callback function?

Hans

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Wed Jan 04, 2012 10:36 pm
by jordan
OK, so indeed local to global … yes you can do that in 2 ways

01.
set the - Tools and Modifications - functions global | local - to BLANK
jor_aniMate will then work global just as version 1 did

or

02.
you can call a specific local function by just creating a global function
use - Tools and Modifications - easy tools | javascript | after - and add the function you want to call in a global manner
ie. you want to call a module OnLoad function … Call_Load_1 (=run on call)

easy tools | javascript | after: myGLOBALcall = function() { Call_Load_1() }

now you can use the function myGLOBALcall() by any (WB) event

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Wed Jan 04, 2012 10:51 pm
by haakoo
Thanks :D

Hans

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Thu Jan 05, 2012 2:12 pm
by haakoo
Must be having a senior moment :?
But for now i'm stumped as how to call a variable into an action.
In v1 one could load a var into the action like + p1 +
It doesn't seem to work in v2 ?

Hans

---------------------------edit-------------------

found it in one of your project examples;
one needs to add extra quotes around the var like '+ varName+'

ps;your demopage site isn't running anymore,might be good idea to remove the links or alter to new domain

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Thu Jan 05, 2012 3:41 pm
by jordan
you where almost there, it's a string, add open and close (quotation) ..... '+myVar+'
so not that senior . :wink: .

extra info:
if an entry is not a string then the property info (below) will read as this ... NOTE: [#] ... then you can just enter ... myVar ... else it always is ... '+myVar+'

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Thu Jan 05, 2012 3:45 pm
by haakoo
Must been editing while you were posting but I found it :D

Hans

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Thu Jan 05, 2012 4:09 pm
by jordan
aah you found it goOd ... see not that senior . :mrgreen: .

yes I know it's down, I have no playground to play on for the moment
but I plan to set up a dedicated playground for all my extensions and especially jor_aniMate
prob. after a new EB release, new possibilities, new extensions, new jor_aniMate ? ... future plans
4 now I just leave it ...

Re: jor_aniMateMASTERPACKv2.0 + jorAMP_PROJECTS_003

Posted: Thu Jan 05, 2012 4:15 pm
by haakoo
Looking forward to see any new extensions,
read your wishlist and know Pablo is busy to bring out a new version

Hans

Re: jor_aniMateMASTERPACKv3.0 - PREVIEW

Posted: Mon Sep 17, 2012 11:22 am
by jordan
jor_aniMateMASTERPACKv3.0 - PREVIEW

see top post ...

Re: jor_aniMateMASTERPACKv3.0 - PREVIEW

Posted: Mon Sep 17, 2012 12:15 pm
by haakoo
Looking great Jordan.
Perhaps better to create a new thread for this one.

Hans

Re: jor_aniMateMASTERPACKv3.0 - PREVIEW

Posted: Mon Sep 17, 2012 12:55 pm
by jordan
haakoo wrote:Looking great Jordan.
Perhaps better to create a new thread for this one.

Hans
thx haakoo glad you like . :) .
I thought same extension same thread?, but maybe your right, maybe will release it in a new thread

Re: jor_aniMateMASTERPACKv3.0 - NEW - PREVIEW

Posted: Mon Sep 17, 2012 9:32 pm
by supersonictt
Hello Jordan

I don't know how I missed this extension!! Where can I download it? I mean version 3 is still not out, right? What about version 2??

Re: jor_aniMateMASTERPACKv3.0 - NEW - PREVIEW

Posted: Tue Sep 18, 2012 7:30 am
by haakoo
oops :oops: :wink:

Re: jor_aniMateMASTERPACKv3.0 - NEW - PREVIEW

Posted: Tue Sep 18, 2012 11:12 am
by jordan
hi supersonictt

version 2 is no longer available and will be replaced by version 3
I still need to test version 3 against WB8.5 and then some bits and bops
will release jor_aniMateMASTERPACKv3.0 as soon as possible

Re: jor_aniMateMASTERPACKv3.0 - NEW - PREVIEW

Posted: Tue Sep 18, 2012 12:00 pm
by supersonictt
Thank you Jordan :)

Actually I have other extensions for you installed on my WWB, but it seems I missed this masterpiece!!
After seeing the demo preview, am waiting eagerly to try it :)

Re: jor_aniMateMASTERPACKv3.0 - NEW - PREVIEW

Posted: Mon Oct 22, 2012 11:37 pm
by supersonictt
Hello Jordan :)

Any news for version 3?

Thanks.

Re: jor_aniMateMASTERPACKv3.0 - NEW - PREVIEW

Posted: Tue Oct 23, 2012 2:17 pm
by jordan
hi-ya supersonictt

this week:)

Re: jor_aniMateMASTERPACKv3.0 - NEW - PREVIEW

Posted: Tue Oct 23, 2012 11:29 pm
by supersonictt
Thanks a lot Jordan :)
Waiting for the release ;)

Re: jor_aniMateMASTERPACKv3.0 - NEW - RELEASED

Posted: Sun Oct 28, 2012 12:17 pm
by jordan
jor_aniMate_MASTERPACKv3.0 RELEASED

see top post for download and info . :) .

Re: jor_aniMateMASTERPACKv3.0 - NEW - RELEASED

Posted: Sun Oct 28, 2012 12:59 pm
by haakoo
Something to play with :P

Hans

Re: jor_aniMateMASTERPACKv3.0 - NEW - RELEASED

Posted: Sun Oct 28, 2012 4:02 pm
by jordan
haakoo wrote:Something to play with :P

Hans
. :D . happy playing haakoo, just shout if you have any question, unless it's custom related of course, be glad to help . 8) .

Re: jor_aniMateMASTERPACKv3.0 - NEW - RELEASED

Posted: Sun Oct 28, 2012 7:47 pm
by supersonictt
Hello jordan,

Thanks a lot for the release :)
I opened the projects you provided, but I have a question (I didn't use any earlier versions of this extension so please bear with me):

How does the extension know the proper effect? I mean the two projects are different and they use the same extension.